Wednesday, January 25, 2017
|Directed by||Brian Fee|
|Produced by||Kevin Reher|
Larry the Cable Guy
|Music by||Randy Newman|
|Distributed by||Walt Disney Studios|
On August 17, 2013, Michael Wallis (voice of Sheriff in the films) told radio listeners that Cars 3 would go back to Route 66 and will also include Route 99.
At the Disney stockholder meeting on March 18, 2014, Disney CEO Bob Iger announced that Pixar had begun pre-production on Cars 3. In October 2014, Pixar's chief creative officer John Lasseter revealed at the Tokyo International Film Festival that the film will feature a tribute to Hayao Miyazaki's film The Castle of Cagliostro in a form of an old Citroën 2CV. Production began in summer 2014. On October 8, 2015, the film's release date was announced to be June 16, 2017.
On November 21, 2016, a teaser trailer was released. Eight days later, on November 29, Disney released two posters of the film, one for the domestic release and one for the international.
On January 5, 2017, it was announced that Armie Hammer would play Jackson Storm, and Cristela Alonzo would play Cruz Ramirez. On January 9, 2017, an extended sneak peek was released during the 2017 College Football Playoff National Championship.
Cars 3 is scheduled for theatrical release on June 16, 2017.
New horror game Resident Evil 7 set to boost VR gaming
The new horror video game, Resident Evil 7: Biohazard, was released worldwide today. The latest game in the long-running series looks set to revive the franchise and boost virtual reality gaming.
Resident Evil is a staple of video gaming. The first game in the series was released in 1996 and was developed and published by Japanese game company capcom.
More than 20 video games, plus a live-action film series, have been created for the franchise. The series has also been highly influential on video gaming, having helped define the "survival horror" genre.
However, recent games in the series have struggled. While Resident Evil 5 and 6 are some of Capcom's best selling games (having sold 7.1 million and 6.6 million units respectively) they were not as well received critically as earlier games, and Capcom admitted in 2013 that sales of Resident Evil 6 were handicapped by "inadequate organizational collaboration."
But the new game looks set to turn things around. The gameplay has been radically redesigned and is already receiving positive reviews.
Steve Bailey, senior games analyst at IHS Technology, says Resident Evil 7 needed a new approach in order to keep the franchise fresh.
"A more measured, atmosphere-heavy first-person experience is potentially a great refresh for the series. It's flattered by Capcom's production values, while remaining within the themes of the IP," he told CNBC via email.
"Early preview coverage, and today's first-round of press reviews, paint a positive picture, implying that RE7 has hit the mark in terms of critical reception."
The game is also notable for fully supporting virtual reality (VR) headsets. Included in its second quarter results in October, Capcom outlined its plans for VR.
"We are actively pursuing expansion into VR, such as with full VR support on 'Resident Evil 7: Biohazard' and with the VR attraction 'Tokusatsutaikan VR Daikaijyu Capdon'," the company said.
"However, elements of sales promotion and cutting-edge technology research are prominent in both of these cases, therefore we do not believe VR on its own will contribute to earnings immediately at this time."
Bailey says Resident Evil 7 could prove to be a "feather in the cap" for devices such as the PlayStation VR, which launched last year.
"We saw much activity in the VR hardware space last year, with a number of promising platforms taking shape within the market. What's now needed are some compelling games to help demonstrate the medium's potential," he said.
"Game development for VR can be complex and expensive, so the involvement of large traditional game publishers could certainly help to push things along.